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        <title>Fable TLC Mod Wiki scripting:books_of_scripts</title>
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       <dc:date>2013-06-05T10:23:50+01:00</dc:date>
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        <dc:date>2006-01-15T02:40:47+01:00</dc:date>
        <title>scripting:books_of_scripts:building_spawning</title>
        <link>http://aww.fabletlcmod.com/wiki/doku.php?id=scripting:books_of_scripts:building_spawning&amp;amp;rev=1137321647</link>
        <description> This script will spawn a Building structure of your choice wherever you want to.   Clarification UID numbers should be in the format - UID 184467####4187468629; (# replace with random number) DefinitionType - The definition entered between the &amp;ldqu...</description>
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        <dc:date>2006-01-15T02:57:29+01:00</dc:date>
        <title>scripting:books_of_scripts:creature_generator</title>
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        <description> This script will generate creatures randomly within a certain range from a list of creature families you give it.   Clarification UID numbers should be in the format - UID 184467####4187468629; (# replace with random number) CreatureFamilies[] : The...</description>
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        <dc:date>2006-01-15T02:36:18+01:00</dc:date>
        <title>scripting:books_of_scripts:creature_spawning</title>
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        <description> Use this to spawn individual creatures, enemies, traders, or towns folk.  Clarification UID numbers should be in the format - UID 184467####4187468629; (# replace with random number) DefinitionType - The definition entered between the &amp;ldquo;&amp;rdquo;...</description>
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        <dc:date>2006-01-15T02:56:35+01:00</dc:date>
        <title>scripting:books_of_scripts:treasure_chest</title>
        <link>http://aww.fabletlcmod.com/wiki/doku.php?id=scripting:books_of_scripts:treasure_chest&amp;amp;rev=1137322595</link>
        <description> This script will spawn a treasure chest where you want one to appear that can store as many and any items you wish inside it.  Clarification UID numbers should be in the format - UID 184467####4187468629; (# replace with random number) ContainerCont...</description>
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